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The following tables are used in Mario Kart DS to determine the probability of receiving an item when an Item Box is opened. Even though the karts influence the probability of obtaining each item through their Items statistics, only the tables for one case are stored in the game's files; this case presumably refers to the use of the Standard karts, that have an Items statistics of 66. The probability is coded as percentage multiplied by two. The distributions are presented in the order used in the code.

RacesEdit

In the races, the item probability distributions are chosen depending on the rank of the driver when the Item Box is opened.

Grand Prix racesEdit

Grand Prix races, drivers controlled by players
Item Rank
1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th
Green Shell - Mario Kart DS 45 25 15 5
Red Shell - Mario Kart DS 55 40 25 20 10
Banana Peel - Mario Kart Wii 90 30 15 5
Fake Item Box - Mario Kart Wii 35 20 10
Mushroom - Mario Kart 64 30 40 45 40 35 10
Triple Mushrooms - Mario Kart 64 10 30 55 60 70 30
Bob-omb - Mario Kart Wii 10 20 20 10
Blue Spiny Shell - Mario Kart DS 10 20 15
Lightning Bolt - Mario Kart Wii 10 20 45
Triple Green Shell - Mario Kart DS 15 25 20 10
Triple Bananas - Mario Kart Wii 30 15 5
Triple Red Shell - Mario Kart DS 5 15 15 5
Starman - Mario Kart Wii 10 25 40 25
Golden Mushroom - Mario Kart 64 15 35 55
Bullet Bill - Mario Kart DS 10 20 45
BlooperMKDS 10 15 10 5
Boo - Mario Party 7 Mirrored 5 10 10 10 5
POWQuestionBlockMKDS
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